
~ DETANA!! TWINBEE ~
Konami
HuCard
1992
I think of TwinBee as one of those games that make people like them a little more than they really deserve to be liked. It's a cutesy vertical shooter that reminds me of Cyber Core gameplay-wise (both titles allow one to blast through airborne adversaries while simultaneously bombarding terrain-based nuisances), but CC moves along at a faster pace and keeps the player much busier.






All of that being said, the game does look very nice, though not necessarily in a technically impressive way. The color choices are impeccable, and some of the background concepts are extremely interesting. I particularly like the wavy green clouds in Stage
6 and the pretty pink mountains overrun by streams and waterfalls in Stage 5.


Considering TwinBee's focus and merits, I'd say it's more suitable for a casual player than for a hard-core shooter fan. Still, it's good enough to be worth the low cost for anyone. It's true that for most of the time I'm playing TB, my thoughts are
elsewhere, with my attention only occasionally recaptured for moments when I think, "This is a nice-looking part." But having such a game to play every now and then really isn't such a bad thing.

