What's nice about PAL games is that they suffer from far less frame drops. Guardian Heroes NTSC, for example, suffers from quite a bit of frame drops when there's a lot going on. The PAL version does not. I don't know what causes this, but I guess that when the hardware runs in 50Hz mode, it isn't as demanding or something. Because this does not just apply for Saturn games. It works the same on all old systems, like NES, Master System, SNES, etc. Practically no frame drops.
Also, now someone will say "but PAL games run slower overall!". While this is true for many cases, tons of games are also optimized for PAL mode, and runs at the same speed as its NTSC counterpart - minus the frame drops. By modding the system so that you can force it into NTSC mode, you can play these optimised games at a much higher speed than even the NTSC version. This makes Mario run faster than Sonic.
PS: I hate all games and everything, ever.
Also, now someone will say "but PAL games run slower overall!". While this is true for many cases, tons of games are also optimized for PAL mode, and runs at the same speed as its NTSC counterpart - minus the frame drops. By modding the system so that you can force it into NTSC mode, you can play these optimised games at a much higher speed than even the NTSC version. This makes Mario run faster than Sonic.
PS: I hate all games and everything, ever.