Sega Lord X reviews the Street Fighter II Champion Edition PC Engine port.
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Messages - RGMag

#1
I am glad to see that my interview got posted here too (I was not sure about self serving links).  That loose copy took me nearly 21 hours or so to copy over.  I have been working on it since Thursday, with most of the work occurring yesterday between 7 am, or so, to about 3 am this (Sunday) morning.

It was worth it though as people are really enjoying getting to check it out in their preferred medium, text or audio.
#2
No worries, my original post in this thread was more of a joke about the comments made previously- a poor attempt to let you guys know that I read the thread before posting rather than "blindly" posting a response here.

SamIAm, I am fine with discussing this bit here in the public (the rest may need to be discussed in another thread so as to not derail this one too much).  I pay $1.50 per thousand views on articles for the website.  Articles need to be at least 300 words long (this is so Google will properly catalog it for their users) and need to be linked to "retro" gaming somehow to be published on RGM (I am working on launching a more universal site later this year).  Pay is monthly for the previous month via Paypal (we can work out arrangements for other payment if need be).  Word limits on the site are pretty high, just that minimum to worry about.  We have an article in proofreading right now that is being combed through that is over 15,000 words covering "hentai" and other "mature" themes in games from both sides of the pond.  Just takes time since I am really the only one doing the proofreading (and writing the bulk of the content)- I have to pick and choose my battles so to speak.

We published two issues of our print magazine (the site was started to simply promote that, hence the "magazine" in the URL).  We stopped after two issues because of lack of staff to write intriguing articles.  I paid out $20 per page for articles that were published (there were word limits on everything printed though as pages are not cheap).  Sales were also quite low and I was unable to recoup expenses, while the free PDF's have been downloaded nearly 50,000 times so far across many distribution methods (most popular is Google Play)- free doesn't bring in cash.  Ads were not sold at a high enough rate to cover expenses involved either (no one wants to advertise a retro project and the ones that do just do it through Google Adsense).

If we ever relaunch the print mag I would love to have a several page feature on the PC-FX but it would probably be too limited in space to start in the late 80's and move through it's complete history properly.  Something like that would probably be better for the website where word limits are quite high (we haven't said stop yet on an article).

Reviews, TOp 10's, editorials and opinion pieces would be a good way to earn more than a few bucks and help spread the word about the PC-FX in quick fashion.

What other games on the PC-FX are like Chojin?  I mean, open my eyes guys.  I am still under the impression that there are less than 10 games for this thing - like a launch and it didn't sell well so no one released any more games for it- type opinion.
#3
Hi guys, this is Carl from Retro Gaming Magazine.  I am indeed interested in learning more about the PC-FX.  As I mentioned in another thread, until I saw Zeroigar I was under the impression that there were very few games released for it, let alone anything that had fast action.
#4
Hi guys, I am the standard bearded idiot fatass hipster bastard gamer that wrote the article about Zeroigar that apparently ruffled a few feathers here.  First, true, I don't own the hardware or the game but I do write articles about stuff I find interesting, whether I own the hardware or not.

True, I gleaned a lot of information on the game from a Youtube video (the one linked in the article) and did do more than a little bit of Googling (actually, I use Bing for the rewards and the results are usually better suited when it is gaming related).  This is how I figure someone would learn about new things and would be considered research for the article. 

I am not meaning to come off as a jerk up there, words are very bad at relaying sarcasm, grins and pokes of fun. 

I had another account here, "triverse" but the e-mail it is linked to (my former company's e-mail of "cwilliams@scenic7pr.com" is no longer valid and I can't retrieve the password).  Elmer has been an immense help in getting that fixed but I think it is still outside of my reach, hence the new account here.

Please, by all means, let me know what else is wrong in the article.  I am not above learning and editing work that I have put forth when it is wrong (as evidenced by changing the only thing mentioned in the comments on that article).  As I mentioned over on RGM, we as a team are only interested in putting forth the correct information and if we are wrong, let us know and it will be fixed.

Elmer mentioned that I am interested in learning more about the PC-FX for a future article.  That is true.  In our second issue of our print/PDF magazine (links available on RGM's site for those interested) we did a rather lengthy article on the Sharp X68000.  That article is one of the most memorable and most brought up pieces we have done so far (granted we have not released another issue in over a year but that is due to lack of available staff).

Prior to Youtube and Wikipedia, I was of the persuasion that there were only Burning Heat and a few other titles ever released for the PC-FX.  Why?  Because that is all Gamefan covered back in the day (Gamefan was my main source of gaming news back in the day).  Until I saw Zeroigar I had never heard of it, nor knew there were shmups on the system.  I wrote the article more out of excitement for the "discovery" and not with the intent of making the console look bad/worse than it already appears to most gamers.

By the way, if anyone here is willing to put words behind original articles on the PC-FX, I am willing to pay them to do it on RGM.  We are hiring and I would much rather have people that are passionate about the systems they are writing about than people like me that are looking in from the outside.

I will politely wait over here for the tar and feathers to arrive.  Please warm the tar up to an optimal temperature prior to applying.