2/13/2025: Localization News - Cosmic Fantasy 3-4!

Rather earth-shattering news in the PC Engine / TurboGrafx-16 community: Cosmic Fantasy 3 & 4 has been officially localized to English by Edia 30 years later for the Switch! Hard to believe! I know their script quality is poor given the 1&2 port but still good to see.
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Lords of Thunder Dual Boot CD

Started by TurboXray, 05/24/2007, 10:03 PM

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TurboXray

 Well... since I went to all the trouble to make it, I might as well release it to the public for novelty reasons. This is my hack of Lords of Thunder for the PCE SCD and the SegaCD - into a single CD. This CD will boot and work in both systems. I used the audio tracks from the PCE CD version. The audio is in MP3 format to keep bandwidth down (sorry). If you have a PC then you can run the batch file and it will automatically convert the MP3's to wave files. If you don't have a PC, then you'll need to use some other program to convert the MP3's to wave files - make sure to keep the name the same (i.e. ztrack02.mp3 -> ztrack02.wav). If you already have the PCE CD wave tracks, then you can rename them to the SegaCD's track order, file name system, and used them instead. You'll have to listen to the MP3 files to figure out what tracks go to what names. Ofcourse if you prefer the SegaCD tracks over the PCE tracks, then just rename them (they're in the correct order).

edit: I guess it helps to add the link

 http://pcedev.net/lords_of_thunder_Dual_boot

 Have fun  :wink:

termis

Wow.  That's really cool.  Thanks for the neat release.

OldRover

I was wondering when you were gonna get around to this... :dance:
Turbo Badass Rank: Janne (6 of 12 clears)
Conquered so far: Sinistron, Violent Soldier, Tatsujin, Super Raiden, Shape Shifter, Rayxanber II

TurboXray

 I guess I should mention that if you want to use the image (CUE) with an emulator, PCE or SEGACD, then you'll have to mount the image in a virtual drive first... or just burn a CD and use that. Gen/MD and PCE emulators that support direct CUE playing won't work as they don't setup the proper indexes (as they normally wouldn't need to).

Joe Redifer

Awesome, thanks!  I am copying the original tracks from the PCE version right now, but I think I'll use the intro track from the Sega CD version since it has some cool sounding narration on it.

Keranu

Is this any different from when I beta tested it MONTHS before these losers  :mrgreen: ?

Quote from: Joe Redifer on 05/24/2007, 11:02 PMAwesome, thanks!  I am copying the original tracks from the PCE version right now, but I think I'll use the intro track from the Sega CD version since it has some cool sounding narration on it.
Good idea!
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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Joe Redifer

I also used a transitional track from the Sega CD version right before the last level because that also has some cool narration in it, but the WAV size is 10.4MB as opposed to the PCE's 10MB.  Hope it works!

Joe Redifer

#7
Alright!!  I burned it and tried it out on both systems.  Seems to work well except for the intro which is a bit peculiar.  Here's what I noticed:  The title screen song is too short on the Sega CD (when using the Turbo music) and you end up looking at the title screen for 10 seconds or so before the demo begins.  There's really nothing that can be done other than use the Sega CD music.  However the demo is what is weird.  I used the Sega CD audio track since it has the cool narration, but the Sega CD cuts out and changes scenes even before the narration is finished!  That is extremely odd, especially since it is the proper Sega CD audio ripped right from the CD.  The TurboGrafx version of the intro also cuts the guy off before the track is complete.  This is all very odd since the music starts exactly when the graphics show up.  Did you change the timing or something?

Other than that it all seems good!  I haven't played through the whole game yet, but I imagine the dialog probably gets cut during the cut-scene before the final level as well, especially on the Turbo which used a shorter version of the music.

EDIT:  I double checked.  The first part of the intro is only running at around 1:18 when it runs at around 1:31 or so in the actual game (Sega CD versions compared).  Let me guess:  You used the PAL version of the Sega CD LoT.

offsidewing

Quote from: TurboXray on 05/24/2007, 10:03 PMIf you don't have a PC, then you'll need to use some other program
Um, how else would I be able to post on this forum?  Smoke signals?

nat

Quote from: offsidewing on 05/25/2007, 08:20 AM
Quote from: TurboXray on 05/24/2007, 10:03 PMIf you don't have a PC, then you'll need to use some other program
Um, how else would I be able to post on this forum?  Smoke signals?
Or.....

A MAC!

(Which is what I use.)
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NecroPhile

or a web enabled cell phone, Wii, PS3, telegraph, etc.  :wink:
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nat

Actually, I'll come clean.

I sent my vintage WWII-era typewriter to D-Lite and he modded it for wireless Ethernet and added an 8" floppy drive.
Wayback - thebrothersduomazov.com - Reviews of over 400 TurboGrafx-16/PC-Engine games

offsidewing

Quote from: nat on 05/25/2007, 11:45 AMActually, I'll come clean.

I sent my vintage WWII-era typewriter to D-Lite and he modded it for wireless Ethernet and added an 8" floppy drive.
Did you get a region-switch installed so you could type in Japanese??

Oh, I guess I was being to literal with "PC."  I forgot about Mac's and SGI machines.

CrackTiger

Quote from: offsidewing on 05/25/2007, 08:20 AM
Quote from: TurboXray on 05/24/2007, 10:03 PMIf you don't have a PC, then you'll need to use some other program
Um, how else would I be able to post on this forum?  Smoke signals?
Internet cafe, Saturn Netlink, Wii, PS3, PSP, Mac...
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

TurboXray

Quote from: offsidewing on 05/25/2007, 02:12 PM
Quote from: nat on 05/25/2007, 11:45 AMActually, I'll come clean.

I sent my vintage WWII-era typewriter to D-Lite and he modded it for wireless Ethernet and added an 8" floppy drive.
Did you get a region-switch installed so you could type in Japanese??

Oh, I guess I was being to literal with "PC."  I forgot about Mac's and SGI machines. 
I guess you must be of the younger generation. PC was and still is associated with intel windows and/or DOS based systems, as opposed to MACs. There's no way I could take PC as literal from all those past years of PC vs MAC. A general FYI: PC is short for IBM-PC which meant intel system running DOS (or IBM PC DOS for those who are older enough to remember). The term carried over to intel based systems running Windows OS.

 Keranu: I don't think so... it's been awhile.

 Joe: I swore my copy of LOT for SegaCD did the exact same thing (maybe I had a alternate version or bad dump of the ISO).

Joe Redifer

I could give you my ISO if you like (sans sound since that wouldn't be needed).  Just say the word and I'll upload it to a secret website.  That is if I can figure out how to strip just the ISO from the disc.

CrackTiger

#16
I made some covers for this if anyone's interested-

Disc label

Front Cover

Back of manual

Insert

Spine Turbo

Spine Sega

Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Keranu

Thanks for the covers, CrackTiger! I'll be sure to use those when I'm not feeling so lazy. What's the best size to use in pixels to print out for fitting inside a jewel case?
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
IMG
Click the banner to learn more about Alex Chiu and his "immortality rings"

Turbo D

Awesome work Bonknuts  =D> I burned with nero and it worked flawlessly on both consoles!
Quote from: MissaFX on 01/06/2008, 12:10 PMMy idea of gaming is a couple of friends over, a couple of drinks, a couple of medical-handrolled-game-enhancing-cigs and a glowing box you all worship.
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CrackTiger

Quote from: Keranu on 06/11/2007, 12:20 AMThanks for the covers, Black_Tiger! I'll be sure to use those when I'm not feeling so lazy. What's the best size to use in pixels to print out for fitting inside a jewel case?
I scanned them in at 300 dpi. I don't know much about printing things on their own to fit cases. I just use label making programs to print them.

I've already got a set printed for you anyways that should be in the mail by the end of the week.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Keranu

Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
IMG
Click the banner to learn more about Alex Chiu and his "immortality rings"