10/31/2023: Localization News - Dead of the Brain 1!

No, NOT a trick, a Halloween treat! Presenting the Dead of the Brain 1 English patch by David Shadoff for the DEAD last official PC Engine CD game published by NEC before exiting the console biz in 1999! I helped edit/betatest and it's also a game I actually finished in 2023, yaaay! Shubibiman also did a French localization. github.com/dshadoff/DeadoftheBrain
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The SNES (shitty nintenderp excrement system) Hate Thread

Started by VenomMacbeth, 08/13/2013, 01:00 AM

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o.pwuaioc

Quote from: CrackTiger on 09/18/2015, 07:40 AMDoes Centipede 7800 really crush Centipede SMS?
The 7800 version is closer to the arcade graphically and sound-wise, actually. I don't like the additions the Master System made. But where it crushes the SMS version is in having 2 player simultaneous, both co-operative and competitive play modes. That my wife and I can play together make it infinitely better than the SMS version.

CrackTiger

Quote from: esteban on 09/18/2015, 07:58 AM
Quote from: CrackTiger on 09/18/2015, 07:40 AMDoes Centipede 7800 really crush Centipede SMS?
The SMS d-pad sucks in general. It is a shame Sega didn't recognize this immediately.

Atari has a history of crappy controllers, too.

So, I am just scratching my head, wondering how many games would have been far more satisfying when paired with a good controller.

For the record, I have never found the MegaDrive/Genesis controller to be amazing. It is OK, but it doesn't work for me (when precision is called for). :( I deal with it, as a man should, but it has never been a fave.

I don't know why I turned this into a discussion of controllers...ha!

Oh....SMS Centipede sucks with the SMS pad. :(
There are various SMS/Mark III controllers, including the trackball controller. I think that many people are too picky, because I've never had any controll issues with first party SMS pads with the screw-in  numb-ball. I think that people who can't make good use of it must be trying to use it like a mini joystick, or an NES pad or something else, instead of what it is. If I can finish Wonderboy with one and enjoy the d-pad the whole time, it can't be a terrible pad.

The screw-in nubs came with the launch system. Maybe Tonka knew what they were doing and it was Sega USA who messed up.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

grolt

Quote from: guest on 09/18/2015, 02:36 AMI play my 7800 more than my SMS. The two biggest reasons are HERO (2600) and Centipede (7800). These games are just amazing and deftly crush anything the SMS puts out. Maybe once I perfect and get bored with HERO I'll start thinking differently, but as it is, that game is just awesome and perfect for the 30 minutes here and there I can only take these days.

My biggest grudge against the 7800 though is the sound chip. After the amazing 5200 chip, only using a TIA chip in most of the games is worse than disappointing. POKEY sounds good when it is used, but it's only used in a very small handful of games (Ballblazer being one mentioned earlier).

I like the MS enough, but I think devotion to it is too much; it's a tad on the overrated side among Nintendo-haters (albeit, underrated from those Nintendo freaks).
Bizarre logic. There is a solid port of Centipede (along with Missile Command and Breakout in the same package) already on the system, and it plays great with the SEGA Sports Pad trackball. The other game you cite is for an earlier system. That's like including PSX and PS2 games in the PS3 library because systems were (mostly) backwards compatible. If we are going that way, the Genesis with a Power Base Adapter blows the 7800 out of the water.

But seriously, Centipede is a simple arcade port - I get it if you "like" it more than any SMS game (including a very similar port on the SMS) but by no measurable metric would the 7800 really be a better system than the SMS. Calling it overrated when it is a niche system (even for SEGA fans it is the least talked about of all their consoles) is off base as well. The SMS has great arcade ports (R-Type, Fantasy Zone, Ghouls 'n Ghosts), high quality cross-platform games (Ys, Ninja Gaiden, Sonic the Hedgehog) and top-notch exclusives (Phantasy Star, Kenseiden, Alex Kidd in Miracle/Shinobi World) -whether you liked puzzlers, platformers, shooters, fighters, whatever, the SMS had a broad representation of quality games across all genres. Can you really say the same for the 7800?
I'm a notorious strange man.

NecroPhile

Quote from: grolt on 09/18/2015, 10:02 AM... even for SEGA fans it is the least talked about of all their consoles...
Less talked about than the pico?  :P
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

grolt

Quote from: guest on 09/18/2015, 10:11 AM
Quote from: grolt on 09/18/2015, 10:02 AM... even for SEGA fans it is the least talked about of all their consoles...
Less talked about than the pico?  :P
The Pico is very talked about among 1-3 year olds, there's just a lack of representation for that demographic on the Internet. The first five words most kids learn are "mamma, dadda, peepee, poopoo and Pico".
I'm a notorious strange man.

o.pwuaioc

Quote from: grolt on 09/18/2015, 10:02 AMBut seriously, Centipede is a simple arcade port - I get it if you "like" it more than any SMS game (including a very similar port on the SMS) but by no measurable metric would the 7800 really be a better system than the SMS.
When and where did I say the 7800 was the better system? I said I play it more often. Helps to actually read what you're responding to. Second, Centipede on the Master System isn't great at all.

QuoteCalling it overrated when it is a niche system (even for SEGA fans it is the least talked about of all their consoles) is off base as well.
I qualified that well enough. Among certain sectors it gets a lot more love than it deserves. And then I went right away and said that the Nintendorks (or whatever phrase I chose to describe them, but we all know them) don't give it enough love. It's a very average system, in my opinion. Not amazing, not the best, certainly can't compete with OBEY.

It's stupid to compare the 7800 and the Master System, as they were made for different eras. For those who preferred the early days of gaming, the 7800 provided a good console for the 2600 games plus a couple new definitive titles, like Centipede and Robotron 2084. If you wanted the equivalent to the Xbox One of the 80s, you'd get the Master System instead.

Also, it's hardware meant that the flicker you see in the Master System version of Centipede wasn't present in the 7800 version - it was a beast for what it could do. Where it sucked was everywhere else. Really, if it weren't for 2-player co-op Centipede (system seller for me), I'd have only stuck with the 2600, at least until I discovered the joys of homebrew.

NecroPhile

Quote from: grolt on 09/18/2015, 10:13 AMThe Pico is very talked about among 1-3 year olds, there's just a lack of representation for that demographic on the Internet. The first five words most kids learn are "mamma, dadda, peepee, poopoo and Pico".
Ah, yes, Freud's second stage of psychosexual development where the child is overly concerned with brown.  :mrgreen:
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

grolt

Quote from: guest on 09/18/2015, 10:16 AM
Quote from: grolt on 09/18/2015, 10:02 AMBut seriously, Centipede is a simple arcade port - I get it if you "like" it more than any SMS game (including a very similar port on the SMS) but by no measurable metric would the 7800 really be a better system than the SMS.
When and where did I say the 7800 was the better system? I said I play it more often. Helps to actually read what you're responding to. Second, Centipede on the Master System isn't great at all.
Sorry my comment wasn't directed at you specifically, more at all of the 7800 vs. SMS posts that came out earlier in the thread. One person had mentioned that the ranking of the "best" 8-bit systems had the SMS in third. Seems insane to me if you consider the entirety of the hardware and software libraries for each system. I am sure there is someone out there who stands by the assertion that the Jaguar is the best 64-bit console as well.
I'm a notorious strange man.

o.pwuaioc

Quote from: grolt on 09/18/2015, 10:26 AM
Quote from: guest on 09/18/2015, 10:16 AM
Quote from: grolt on 09/18/2015, 10:02 AMBut seriously, Centipede is a simple arcade port - I get it if you "like" it more than any SMS game (including a very similar port on the SMS) but by no measurable metric would the 7800 really be a better system than the SMS.
When and where did I say the 7800 was the better system? I said I play it more often. Helps to actually read what you're responding to. Second, Centipede on the Master System isn't great at all.
Sorry my comment wasn't directed at you specifically, more at all of the 7800 vs. SMS posts that came out earlier in the thread. One person had mentioned that the ranking of the "best" 8-bit systems had the SMS in third. Seems insane to me if you consider the entirety of the hardware and software libraries for each system. I am sure there is someone out there who stands by the assertion that the Jaguar is the best 64-bit console as well.
I mean, if someone prefers those types of games, arcade action games with a focus on high scores, despite shit graphics, then it would be the best console.

There is no excuse for the Jaguar, though.

esteban

Quote from: guest on 09/18/2015, 09:30 AM
Quote from: esteban on 09/18/2015, 07:58 AM
Quote from: guest on 09/18/2015, 07:40 AMDoes Centipede 7800 really crush Centipede SMS?
The SMS d-pad sucks in general. It is a shame Sega didn't recognize this immediately.

Atari has a history of crappy controllers, too.

So, I am just scratching my head, wondering how many games would have been far more satisfying when paired with a good controller.

For the record, I have never found the MegaDrive/Genesis controller to be amazing. It is OK, but it doesn't work for me (when precision is called for). :( I deal with it, as a man should, but it has never been a fave.

I don't know why I turned this into a discussion of controllers...ha!

Oh....SMS Centipede sucks with the SMS pad. :(
There are various SMS/Mark III controllers, including the trackball controller. I think that many people are too picky, because I've never had any controll issues with first party SMS pads with the screw-in  numb-ball. I think that people who can't make good use of it must be trying to use it like a mini joystick, or an NES pad or something else, instead of what it is. If I can finish Wonderboy with one and enjoy the d-pad the whole time, it can't be a terrible pad.

The screw-in nubs came with the launch system. Maybe Tonka knew what they were doing and it was Sega USA who messed up.
I've beaten Wonderboy, Shinobi (well, I come awful close, anyway), etc. with the stock SMS pad :)

But that doesn't mean it is a good—or even halfway decent—controller. I just learned to deal with it.

I still love SMS. :)
IMGIMG IMG  |  IMG  |  IMG IMG

CrackTiger

Quote from: guest on 09/18/2015, 10:16 AM
Quote from: grolt on 09/18/2015, 10:02 AMBut seriously, Centipede is a simple arcade port - I get it if you "like" it more than any SMS game (including a very similar port on the SMS) but by no measurable metric would the 7800 really be a better system than the SMS.
When and where did I say the 7800 was the better system? I said I play it more often. Helps to actually read what you're responding to. Second, Centipede on the Master System isn't great at all.

QuoteCalling it overrated when it is a niche system (even for SEGA fans it is the least talked about of all their consoles) is off base as well.
I qualified that well enough. Among certain sectors it gets a lot more love than it deserves. And then I went right away and said that the Nintendorks (or whatever phrase I chose to describe them, but we all know them) don't give it enough love. It's a very average system, in my opinion. Not amazing, not the best, certainly can't compete with OBEY.

It's stupid to compare the 7800 and the Master System, as they were made for different eras. For those who preferred the early days of gaming, the 7800 provided a good console for the 2600 games plus a couple new definitive titles, like Centipede and Robotron 2084. If you wanted the equivalent to the Xbox One of the 80s, you'd get the Master System instead.

Also, it's hardware meant that the flicker you see in the Master System version of Centipede wasn't present in the 7800 version - it was a beast for what it could do. Where it sucked was everywhere else. Really, if it weren't for 2-player co-op Centipede (system seller for me), I'd have only stuck with the 2600, at least until I discovered the joys of homebrew.
So the 7800 was the original Retro VGS? It came out almost a year after the Sega Mark III.


Grolt: The SMS is very popular outside of Japan and North America.

The SG-1000 is much less well known or discussed.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

o.pwuaioc

Quote from: CrackTiger on 09/18/2015, 12:16 PM
Quote from: guest on 09/18/2015, 10:16 AM
Quote from: grolt on 09/18/2015, 10:02 AMBut seriously, Centipede is a simple arcade port - I get it if you "like" it more than any SMS game (including a very similar port on the SMS) but by no measurable metric would the 7800 really be a better system than the SMS.
When and where did I say the 7800 was the better system? I said I play it more often. Helps to actually read what you're responding to. Second, Centipede on the Master System isn't great at all.

QuoteCalling it overrated when it is a niche system (even for SEGA fans it is the least talked about of all their consoles) is off base as well.
I qualified that well enough. Among certain sectors it gets a lot more love than it deserves. And then I went right away and said that the Nintendorks (or whatever phrase I chose to describe them, but we all know them) don't give it enough love. It's a very average system, in my opinion. Not amazing, not the best, certainly can't compete with OBEY.

It's stupid to compare the 7800 and the Master System, as they were made for different eras. For those who preferred the early days of gaming, the 7800 provided a good console for the 2600 games plus a couple new definitive titles, like Centipede and Robotron 2084. If you wanted the equivalent to the Xbox One of the 80s, you'd get the Master System instead.

Also, it's hardware meant that the flicker you see in the Master System version of Centipede wasn't present in the 7800 version - it was a beast for what it could do. Where it sucked was everywhere else. Really, if it weren't for 2-player co-op Centipede (system seller for me), I'd have only stuck with the 2600, at least until I discovered the joys of homebrew.
So the 7800 was the original Retro VGS? It came out almost a year after the Sega Mark III.
The 7800 was made in 1984 and delayed until 1986.

johnnykonami

I never owned a 7800 or a Sega Master System, but I have "demo'ed" them both.  I think every console has its greats, but between the two I'd probably go Sega Master System.  I'd still love a 7800 as a 2600 replacement, though, as I still have my Colecovision, but somewhere in the shuffle I lost my Expansion Module #1.  I was a gigantic Impossible Mission fan on the C64, both the SMS and 7800 version weren't quite the same, but interesting to compare. (For me the C64 version was the best.)  I believe it was the 7800 version that was literally impossible to complete due to a bug, but there is a patch floating around to make the rom into "possible mission" now.  I hate to bring up Ninja Golf from it's recentish youtube fame, but it is one of the best looking games for the 7800, I think.  It does get a bit boring and I wish more actual golf was involved.  I enjoy Super Skateboardin' even though I am not a skateboard fan, it's a pretty fun game.  Wish it had some in-game music though, it's a little on the quiet side.  Of course Food Fight is a great game and you have the only home conversion I know of on the 7800.  Xenophobe is a favorite of mine too, but they nailed the best "home version" with the Lynx, which really is great with all of the extras.

As for the SMS, many of the greats have already been mentioned (Dragon's Trap, Golden Axe Warrior, Phantasy Star, Power Strike 2, Zillion.. etc.) but I'd also like to mention Ghost House (I think I've seen some fans of it here before),  Kenseiden, Putt & Putter (I love mini golf type games), and I'm also interested in Hoshi wa Sagashite and Sukeban Deka since I love digital comics. (I'm aware the latter is also part beat em' up.)  I think the SMS library is a pretty decent size, whereas the 7800 is pretty poor and has only so much as far as console exclusives.  It had potential, but without the 2600 library to back it up, it's not gonna keep you entertained as long as the SMS.

For the record, I was always interested the SMS, but as a kid I didn't know anyone who had it.  I saw it once at a flea market (turned on and hooked up to a TV) when I was probably like 8-9 years old, and it fascinated it me from that day on, but didn't show itself again for quite some time.  I think that Ninja Princess game was on it, that vertical shooter type game.  When i was around 20 something, my buddy moved out of state and he had actually had a SMS as a kid.  I accepted his SMS console but unfortunately he couldn't find the power supply and controllers so one day I need to ebay those (and buy a generic PSU).  I did get a boxed Phantasy Star and some loosies, one of which was Quartet.  I traded it to someone here for a replacement Duo door after I freaked out and broke mine. (Years before 3D printed replacements were available!)  Don't get me wrong though, I love Quartet, just like the arcade version a tad bit more.

NecroPhile

Quote from: guest on 09/18/2015, 12:18 PMThe 7800 was made in 1984 and delayed until 1986.
And the Famicom came out in '83, so the point stands.  The 7800 was designed to compete in the '8-bit' generation, not as some Retro VGS-esque bullshit machine trying to compete with the collecovision, 2600, etc.
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

grolt

Quote from: guest on 09/18/2015, 12:16 PM
Quote from: guest on 09/18/2015, 10:16 AM
Quote from: grolt on 09/18/2015, 10:02 AMBut seriously, Centipede is a simple arcade port - I get it if you "like" it more than any SMS game (including a very similar port on the SMS) but by no measurable metric would the 7800 really be a better system than the SMS.
When and where did I say the 7800 was the better system? I said I play it more often. Helps to actually read what you're responding to. Second, Centipede on the Master System isn't great at all.

QuoteCalling it overrated when it is a niche system (even for SEGA fans it is the least talked about of all their consoles) is off base as well.
I qualified that well enough. Among certain sectors it gets a lot more love than it deserves. And then I went right away and said that the Nintendorks (or whatever phrase I chose to describe them, but we all know them) don't give it enough love. It's a very average system, in my opinion. Not amazing, not the best, certainly can't compete with OBEY.

It's stupid to compare the 7800 and the Master System, as they were made for different eras. For those who preferred the early days of gaming, the 7800 provided a good console for the 2600 games plus a couple new definitive titles, like Centipede and Robotron 2084. If you wanted the equivalent to the Xbox One of the 80s, you'd get the Master System instead.

Also, it's hardware meant that the flicker you see in the Master System version of Centipede wasn't present in the 7800 version - it was a beast for what it could do. Where it sucked was everywhere else. Really, if it weren't for 2-player co-op Centipede (system seller for me), I'd have only stuck with the 2600, at least until I discovered the joys of homebrew.
So the 7800 was the original Retro VGS? It came out almost a year after the Sega Mark III.


Grolt: The SMS is very popular outside of Japan and North America.

The SG-1000 is much less well known or discussed.
True, although the line is blurred between all of those 8-bit SEGA systems with the Mark I-III distinction in Japan and then the SMS just being a souped-up version of the Mark III but with the Rapid Fire & FM modulation built in and being able to play all the SG-1000 games. There was a different Mark of the SG-1000 released each year from 1983-1985, so i tend to consider all of them birds of a feather.
I'm a notorious strange man.

o.pwuaioc

Quote from: NecroPhile on 09/18/2015, 12:49 PM
Quote from: guest on 09/18/2015, 12:18 PMThe 7800 was made in 1984 and delayed until 1986.
And the Famicom came out in '83, so the point stands.  The 7800 was designed to compete in the '8-bit' generation, not as some Retro VGS-esque bullshit machine trying to compete with the collecovision, 2600, etc.
I don't have any idea why Retro VGS was brought up, except that Black Tiger was being flippant, but it's irrelevant still.

Also, we were talking about the Master System, so the point still stands. The 7800 was not supposed to compete with the Master System (and in fact, was even release almost a year prior).

Atari was not trying to compete with the Famicom, because the Famicom hadn't yet come out in America, nor was it selling well in Japan in 1983. Had the 7800 come out in America in 1984 as planned, this discussion wouldn't be happening, because the market would still have labeled the 7800 as a "pre-crash system."

NecroPhile

So it was designed in a vacuum and released to compete with nothing at all?  Give me a break.
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

CrackTiger

Quote from: grolt on 09/18/2015, 12:56 PM
Quote from: CrackTiger on 09/18/2015, 12:16 PM
Quote from: guest on 09/18/2015, 10:16 AM
Quote from: grolt on 09/18/2015, 10:02 AMBut seriously, Centipede is a simple arcade port - I get it if you "like" it more than any SMS game (including a very similar port on the SMS) but by no measurable metric would the 7800 really be a better system than the SMS.
When and where did I say the 7800 was the better system? I said I play it more often. Helps to actually read what you're responding to. Second, Centipede on the Master System isn't great at all.

QuoteCalling it overrated when it is a niche system (even for SEGA fans it is the least talked about of all their consoles) is off base as well.
I qualified that well enough. Among certain sectors it gets a lot more love than it deserves. And then I went right away and said that the Nintendorks (or whatever phrase I chose to describe them, but we all know them) don't give it enough love. It's a very average system, in my opinion. Not amazing, not the best, certainly can't compete with OBEY.

It's stupid to compare the 7800 and the Master System, as they were made for different eras. For those who preferred the early days of gaming, the 7800 provided a good console for the 2600 games plus a couple new definitive titles, like Centipede and Robotron 2084. If you wanted the equivalent to the Xbox One of the 80s, you'd get the Master System instead.

Also, it's hardware meant that the flicker you see in the Master System version of Centipede wasn't present in the 7800 version - it was a beast for what it could do. Where it sucked was everywhere else. Really, if it weren't for 2-player co-op Centipede (system seller for me), I'd have only stuck with the 2600, at least until I discovered the joys of homebrew.
So the 7800 was the original Retro VGS? It came out almost a year after the Sega Mark III.


Grolt: The SMS is very popular outside of Japan and North America.

The SG-1000 is much less well known or discussed.
True, although the line is blurred between all of those 8-bit SEGA systems with the Mark I-III distinction in Japan and then the SMS just being a souped-up version of the Mark III but with the Rapid Fire & FM modulation built in and being able to play all the SG-1000 games. There was a different Mark of the SG-1000 released each year from 1983-1985, so i tend to consider all of them birds of a feather.
The SG-1000 Mark I and II are the same as model 1 & 2 Genesis, SMS, NES, etc consoles. The SC-3000 is just a model designed for computer use.

The Sega Mark III is a completely different system, just as the Mega Drive isn't a Mark III/SMS revision. The "Sega Mark III Master System" is just the model 2 Mark III.

Sega's hardware/software libraries go like this:

SG-1000/SC-3000
SMS/Sega Mark III/Game Gear
MD/Genesis/Sega-CD/Pico/Mega LD/32X
Sega Saturn
Dreamcast
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

o.pwuaioc

Quote from: NecroPhile on 09/18/2015, 01:35 PMSo it was designed in a vacuum and released to compete with nothing at all?  Give me a break.
It was designed to replace the 5200. The big consoles of 1983 did not include the Famicom, they included the 5200, ColecoVision, Vectrex, and the 2600, which was still going strong. The 7800 was going to be the first out the door, basically.

The Famicom was nothing in 1983, and there was no reason to expect Nintendo to be able to compete with the Atari behemoth, except that they neutered themselves and Nintendo was surprisingly awesome.

Oh, they also might have had Sega on their eyes, but this was Sega in 1983:

IMG

This was the 7800:

IMG

The NES version, imo superior of all home versions, wasn't released until a year after the 7800 Galaga was coded.

grolt

Quote from: guest on 09/18/2015, 01:52 PM
Quote from: grolt on 09/18/2015, 12:56 PM
Quote from: guest on 09/18/2015, 12:16 PM
Quote from: guest on 09/18/2015, 10:16 AM
Quote from: grolt on 09/18/2015, 10:02 AMBut seriously, Centipede is a simple arcade port - I get it if you "like" it more than any SMS game (including a very similar port on the SMS) but by no measurable metric would the 7800 really be a better system than the SMS.
When and where did I say the 7800 was the better system? I said I play it more often. Helps to actually read what you're responding to. Second, Centipede on the Master System isn't great at all.

QuoteCalling it overrated when it is a niche system (even for SEGA fans it is the least talked about of all their consoles) is off base as well.
I qualified that well enough. Among certain sectors it gets a lot more love than it deserves. And then I went right away and said that the Nintendorks (or whatever phrase I chose to describe them, but we all know them) don't give it enough love. It's a very average system, in my opinion. Not amazing, not the best, certainly can't compete with OBEY.

It's stupid to compare the 7800 and the Master System, as they were made for different eras. For those who preferred the early days of gaming, the 7800 provided a good console for the 2600 games plus a couple new definitive titles, like Centipede and Robotron 2084. If you wanted the equivalent to the Xbox One of the 80s, you'd get the Master System instead.

Also, it's hardware meant that the flicker you see in the Master System version of Centipede wasn't present in the 7800 version - it was a beast for what it could do. Where it sucked was everywhere else. Really, if it weren't for 2-player co-op Centipede (system seller for me), I'd have only stuck with the 2600, at least until I discovered the joys of homebrew.
So the 7800 was the original Retro VGS? It came out almost a year after the Sega Mark III.


Grolt: The SMS is very popular outside of Japan and North America.

The SG-1000 is much less well known or discussed.
True, although the line is blurred between all of those 8-bit SEGA systems with the Mark I-III distinction in Japan and then the SMS just being a souped-up version of the Mark III but with the Rapid Fire & FM modulation built in and being able to play all the SG-1000 games. There was a different Mark of the SG-1000 released each year from 1983-1985, so i tend to consider all of them birds of a feather.
The SG-1000 Mark I and II are the same as model 1 & 2 Genesis, SMS, NES, etc consoles. The SC-3000 is just a model designed for computer use.

The Sega Mark III is a completely different system, just as the Mega Drive isn't a Mark III/SMS revision. The "Sega Mark III Master System" is just the model 2 Mark III.

Sega's hardware/software libraries go like this:

SG-1000/SC-3000
SMS/Sega Mark III/Game Gear
MD/Genesis/Sega-CD/Pico/Mega LD/32X
Sega Saturn
Dreamcast
I generally agree other than the Mega Drive-MkIII to the SG-1000-MkIII comparison. Mark III's could natively play all SG-1000 games, Mega Drives could not play Mark III games without an adapter. Mark III carts were the same as SG-1000 carts, same with Japanese SMS titles. MD carts were completely different and 16-bit compared to all the others prior which were all 8-bit. There were clear breaks between the MD, Saturn and Dreamcast generations, but the SG-1000/SC-3000/Mark III/SMS is all interconnected.
I'm a notorious strange man.

CrackTiger

Grolt: The Playstation 2 has the same name with a "2" on the end and it nativey plays Playstation games. But its library is clearly using a different class of hardware.

The Mega Drive/Genesis doesn't require any extra hardware to run SMS games. They simply chose a different cartridge shape, no different than Famicom/NES games. Just stick SMS roms on a Mega Everdrive (MD) and they play as normal on your MD/Genesis. There is no better example than Phantasy Star for Mega Drive, which is literally the Mark III rom on a Mega Drive shaped cart.

The MD/Genesis hardware is more directly compatible with SMS/MkIII software than the Mark III is with SG-1000 software. The SG-1000 runs some kind of non-RGB color like the NES does. The Mark III asigns colors from it's entirely different palette which are as close as it can get. Similar to how the SNES recolors games running on the Super Gameboy.

Because the Mark III is a new generation of hardware with a new library, some games released separately for SG-1000 and Mark III. The fact that the SG-1000 is basically a Collecovision and the Mark III is more advanced than the Famicom really drives home the generational difference.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Mathius

Quote from: guest on 09/18/2015, 03:56 PMGrolt: The Playstation 2 has the same name with a "2" on the end and it nativey plays Playstation games. But its library is clearly using a different class of hardware.

The Mega Drive/Genesis doesn't require any extra hardware to run SMS games. They simply chose a different cartridge shape, no different than Famicom/NES games. Just stick SMS roms on a Mega Everdrive (MD) and they play as normal on your MD/Genesis. There is no better example than Phantasy Star for Mega Drive, which is literally the Mark III rom on a Mega Drive shaped cart.

The MD/Genesis hardware is more directly compatible with SMS/MkIII software than the Mark III is with SG-1000 software. The SG-1000 runs some kind of non-RGB color like the NES does. The Mark III asigns colors from it's entirely different palette which are as close as it can get. Similar to how the SNES recolors games running on the Super Gameboy.

Because the Mark III is a new generation of hardware with a new library, some games released separately for SG-1000 and Mark III. The fact that the SG-1000 is basically a Collecovision and the Mark III is more advanced than the Famicom really drives home the generational difference.
This is true. The SG-1000 has more in common with the MSX standard than the Mark III.

CrackTiger

Quote from: Mathius on 09/18/2015, 10:54 PMThis is true. The SG-1000 has more in common with the MSX standard than the Mark III.
You only have to look at the actual games.


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Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Mathius

Nice comparison shots! Pengo actually doesn't look too bad in comparison.

esteban

Quote from: Mathius on 09/19/2015, 07:26 PMNice comparison shots! Pengo actually doesn't look too bad in comparison.
I concur, Pengo is damn cute...it didn't need upgraded graphics!
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o.pwuaioc

Except Black Onyx and the baseball game, I think they all look great. Then again, I'm a fan of the ColecoVision, and I love its ports of SG-1000 games (even Girl's Garden!).

CrackTiger

Many SG-1000 games are very impressive for the hardware, the Mark III is just that much more capable though.

The SG-1000 even has H.E.R.O. for o.pwuaioc.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

PukeSter

Quote from: esteban on 09/19/2015, 08:44 PM
Quote from: Mathius on 09/19/2015, 07:26 PMNice comparison shots! Pengo actually doesn't look too bad in comparison.
I concur, Pengo is damn cute...it didn't need upgraded graphics!
That wasn't Pengo, that was Penguin Land. :)

I like the sg-1000 a lot though. My favorite games on it are star jacker, sega pitfall II, borderline, gulkave, and a few others.

o.pwuaioc

Quote from: CrackTiger on 09/19/2015, 11:12 PMMany SG-1000 games are very impressive for the hardware, the Mark III is just that much more capable though.

The SG-1000 even has H.E.R.O. for o.pwuaioc.
It's an OK port. I actually prefer the 2600 one to it still. I can't remember why I came to that conclusion vis-Ă -vis the SG-1000 port, though, nor do I remember where I ranked it among the others, but I remember it being decent enough.

If the games weren't being ported over to the CV, I totally would get an SG-1000. Cheaper than getting an MSX, for sure.

Mathius

Quote from: guest on 09/19/2015, 11:31 PM
Quote from: esteban on 09/19/2015, 08:44 PM
Quote from: Mathius on 09/19/2015, 07:26 PMNice comparison shots! Pengo actually doesn't look too bad in comparison.
I concur, Pengo is damn cute...it didn't need upgraded graphics!
That wasn't Pengo, that was Penguin Land. :)
Heh I always get those titles confused.

esteban

Quote from: Mathius on 09/20/2015, 12:09 AM
Quote from: guest on 09/19/2015, 11:31 PM
Quote from: esteban on 09/19/2015, 08:44 PM
Quote from: Mathius on 09/19/2015, 07:26 PMNice comparison shots! Pengo actually doesn't look too bad in comparison.
I concur, Pengo is damn cute...it didn't need upgraded graphics!
That wasn't Pengo, that was Penguin Land. :)
Heh I always get those titles confused.
Ha!

To confuse myself further, I sing the Pingu theme song all the time (it's a claymation children's show), but I replace "Pengo" for "Pingu". My kids correct my pronunciation.

RANDOM: Quick, what is the "3D perspective" Konami game where you are a penguin dodging stuff? I think it is on MSX?

All these cute penguins!

UPDATE: I was thinking of Penguin Adventure, because of Antarctic Adventure, because of the cute penguins Penta/Pentarou.

MOAR PENGUINS, PLEEZE.
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Gredler

Allow me to kill your penguin boner there Esteban, https://en.wikipedia.org/wiki/Pen_Pen_TriIcelon

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Yes, penguins can be horrific monstrosities as well.

esteban

Quote from: Gredler on 09/22/2015, 06:29 PMAllow me to kill your penguin boner there Esteban, https://en.wikipedia.org/wiki/Pen_Pen_TriIcelon

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Yes, penguins can be horrific monstrosities as well.
How is it possible for all of those creature to be ugly? You'd think at leas tone could be slightly cute, if only by accident.

UPDATE: God, I hate the music and intro. And Sparky. So grating and annoying.
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JoshTurboTrollX

Quote from: esteban on 09/19/2015, 08:44 PM
Quote from: Mathius on 09/19/2015, 07:26 PMNice comparison shots! Pengo actually doesn't look too bad in comparison.
I concur, Pengo is damn cute...it didn't need upgraded graphics!
All the games on the left look way more fun.  weird...
Jossshhhhh...Legendary TurboTrollX-16: He revenge-bans PCE Developers/Ys IV Localizers from PCE Facebook groups and destroyed 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Josh and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner (extortion/blackmail!), never himself nor his deranged, destructive, toxic turbo troll gang!

CrackTiger

Quote from: JoshTurboTrollX-16 on 09/23/2015, 03:23 PM
Quote from: esteban on 09/19/2015, 08:44 PM
Quote from: Mathius on 09/19/2015, 07:26 PMNice comparison shots! Pengo actually doesn't look too bad in comparison.
I concur, Pengo is damn cute...it didn't need upgraded graphics!
All the games on the left look way more fun.  weird...
How do the shared games look "way" more fun in those still screenshots?

Choplifter SG-1000 looks like some kind of simple helicopter sim, where you spend most of your time trying to land without crashing. Choplifter SMS looks like Choplifter.

Penguin Land SG-1000 looks like it has stages so simple that it was held back by the hardware. Otherwise, it looks like the same game with simpler visuals.

I've never heard of anyone preferring Chack'n Pop to Bubble Bobble, but that's a personal preference. Most people find the treats in Bubble Bobble to be part of the appeal.

Borderline looks like a single player driving game without any opponents. I can't see how that looks more fun than Micro Machines.

Star Jacker looks pretty claustrophobic, even for a vertical shooter. Especially with a chain of ships.

Hang-on SG-1000 looks like it's at best the same game as the SMS screenshot, only without any scenery or as much of an indication of the road. Where is the feeling of more fun coming from?

Again, at best Black Onyx looks like the exact same game as Phantasy Star in that screenshot, only without artwork. Judging only from the screenshot, you don't even know if there are any kind of options at all, or if it's just a maze-strolling game.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Gentlegamer

#285
Choplifter originated on the Apple ][ in 1982 and looked like this

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I'd say it's is a very accurate looking port.

Master System Choplifter is an accurate port of Sega's licensed coin-op of the game. "True" Choplifter is the original.
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Quote from: VenomMacbeth on 10/25/2015, 02:35 PMGentle with games, rough with collectards.  Riders gon riiiiide.

CrackTiger

Quote from: Gentlegamer on 09/24/2015, 01:45 AMChoplifter originated on the Apple ][ in 1982 and looked like this

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I'd say it's is a very accurate looking port.

Master System Choplifter is an accurate port of Sega's licensed coin-op of the game. "True" Choplifter is the original.
The screenshot you posted looks like the same game as the SMS screenshot. They have flying and shooting. That SG-1000 screenshot doesn't have either (just a parked copter) and I'm questioning how that looks way more fun than a game where something is happening.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Gentlegamer

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Quote from: VenomMacbeth on 10/25/2015, 02:35 PMGentle with games, rough with collectards.  Riders gon riiiiide.

geise

Quote from: Gentlegamer on 09/24/2015, 06:37 PMCheck out this boring game

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Bitch please.  That game was terrible and sold like shit.

Mathius

Quote from: geise on 09/24/2015, 08:58 PM
Quote from: Gentlegamer on 09/24/2015, 06:37 PMCheck out this boring game

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Bitch please.  That game was terrible and sold like shit.
The SMS version was better with punchier tunes. Plus you'd run into enemies by accident only half the time as opposed to all the time.

geise

Haha.  I can't read.  Didn't see Gentlegamer say boring.

o.pwuaioc

If you weren't dead set on just moving forward as fast as possible, then you would never run into enemies. Treat it like a platformer and you'll be just fine.

Sonic 1 was a solid game.

nectarsis

I won't lie I'm not big on SNEADS  (Mode 7 and laderhosen).... it has some great games and have some decent games but all in all I'll take PCE even Genesis over it any day
My Blogger profile with all my blogs of wonderment:
blogger.com/profile/08066967226239965436

Mathius

Quote from: guest on 09/25/2015, 10:22 AMIf you weren't dead set on just moving forward as fast as possible, then you would never run into enemies. Treat it like a platformer and you'll be just fine.

Sonic 1 was a solid game.
But that's the way the game wants you to play it. I've tried treating it like a platformer for decades.

PukeSter

Quote from: guest on 09/25/2015, 10:22 AMIf you weren't dead set on just moving forward as fast as possible, then you would never run into enemies. Treat it like a platformer and you'll be just fine.

Sonic 1 was a solid game.
Whenever I play Sonic 1, I play up to Marble Zone Act 2. It's such a buzzkill, and would be boring even in a puzzle game.

bob

Quote from: guest on 09/25/2015, 03:05 PM
Quote from: guest on 09/25/2015, 10:22 AMIf you weren't dead set on just moving forward as fast as possible, then you would never run into enemies. Treat it like a platformer and you'll be just fine.

Sonic 1 was a solid game.
Whenever I play Sonic 1, I play up to Marble Zone Act 2. It's such a buzzkill, and would be boring even in a puzzle game.
Amen!!  those fucking bubbles you need in order to stay alive and I can't believe that the game instantly goes to such a slooooooooow pace getting through that level.

Emerald Rocker

Marble Zone act 2 was an inside joke by Sega: "what would Sonic be like if he were on SNES?"
Official member of the PCEFX 4K Post Club

Gentlegamer

Quote from: guest on 09/25/2015, 10:22 AMIf you weren't dead set on just moving forward as fast as possible, then you would never run into enemies.
That's the problem, the momentum based physics makes the game suck when you're not going as fast as possible.
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Quote from: VenomMacbeth on 10/25/2015, 02:35 PMGentle with games, rough with collectards.  Riders gon riiiiide.

esteban

Quote from: Emerald Rocker on 09/28/2015, 11:27 PMMarble Zone act 2 was an inside joke by Sega: "what would Sonic be like if he were on SNES?"
Hahahahhahajaj!

:)
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Gentlegamer

SNES wasn't out when Sonic was designed.

"What would Sonic be like if it was Bloody Wolf?"
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Quote from: VenomMacbeth on 10/25/2015, 02:35 PMGentle with games, rough with collectards.  Riders gon riiiiide.