2/13/2025: Localization News - Cosmic Fantasy 3-4!

Rather earth-shattering news in the PC Engine / TurboGrafx-16 community: Cosmic Fantasy 3 & 4 has been officially localized to English by Edia 30 years later for the Switch! Hard to believe! I know their script quality is poor given the 1&2 port but still good to see.
nintendo.com/us/store/products/cosmic-fantasy-collection2-switch/
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New PCE chiptunes thread

Started by TurboXray, 05/13/2016, 03:23 PM

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Arkhan Asylum

When the fuck did that thing come out, and where do I get one. 

This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

Digi.k

#51
Quote from: ccovell on 06/19/2016, 10:00 PMThat MIDI thing is cool; now I don't need to make my own interface or software.  ;-P

Does the MIDI card have envelope / wave editors?  The envelopes in some of those live performances were a bit off...
I'm afraid I am just as much in the dark as you guys.  His twitter don't give much away either but I guess it's custom made.
twitter translation

Project announcements 4 See the PCE source of introduction movie. Demo sound of the connected MIDI PC engine experimental new aircraft played in the playing hand. PCE BAND to play one sound at a time with up to 6 people this band is envisioned in the new.
...

Arkhan Asylum

They aren't for sale.  his friend made it.

bummer.

I want one.   
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

Speedy

Another MOD cover. If anyone wants a ROM of it with fixed noise channel volume, just ask and I'll make one.

youtu .be/dmxLvMbFi7Y

TurboXray

I'll definitely take a rom.

 How close/compatible is Deflemask FX in comparison to XM format?

StarDust4Ever

~From the Nintendo/Atari addict formerly known as StarDust4Ever...

Speedy

Quote from: TurboXray on 07/10/2016, 02:20 AMI'll definitely take a rom.

 How close/compatible is Deflemask FX in comparison to XM format?
Well, I had some issues with the ROM. Listening to it in Mednafen, the beginning of it (where it's constantly changing waveforms with 10xx) is very crackly. PCEjin sounds fine though. Hopefully everything sounds fine on a real PC Engine though; it should be identical to the video I linked earlier. AcidJazz5-HES.zip

As far as I can tell, the value for effects that are in both Deflemask and XM files are identical.

TurboXray

The original 6280 puts out a pop if you turn off a channel off and turn it back on (one pop for each). Doing this rapidly, for changing waveforms at a fast pace, makes the sound a bit "dirty" (clickity). The 6280A (found in SGX and some CoreGrafx models) doesn't have this problem. Most emulators don't emulate this, but mednafen does (and even allows you to pick which version to use 6280 or 6280a).

 Also, when you change waveforms, the new waveform pointer isn't going to align up with the old one, so there's going to be some clicking going on right there (square waves best hide this). It might be a thing on deflemask where he is doing something to soften this. This would be something that all emulators would emulate though, since it's a misaligned pointer in relation to the new waveform. So if it plays fine on other emulators, then it's a channel on/off thing.

Speedy

Finished another cover. I'll upload a DMF and HES tomorrow.

esteban

IMGIMG IMG  |  IMG  |  IMG IMG

elmer


Speedy

#61
Here's the HES and DMF as promised. For some reason I'm not hearing any PCM when I export a HES file and play it back on Mednafen, and PCEjin is missing a lot of PCM sounds and the ones that are present are very quiet. Exporting as a VGM and playing it back in Foobar 2000 GEP works fine (though the PCM is quiet). If someone can confirm whether or not the Deflemask HES exporter is bad I'd appreciate it.

deflemask.com/forum/show-off-your-work/cover-game-music-on-a-different-system/msg5935/
Quote from: SpeedyGo Straight from Streets of Rage 2 on PC Engine.

ccovell

How about some direct links?  I'm pretty sure that whatever files you've posted in that forum are visible only to subscribers to that forum.

Speedy

Quote from: ccovell on 08/12/2016, 08:56 PMHow about some direct links?  I'm pretty sure that whatever files you've posted in that forum are visible only to subscribers to that forum.
Ah, sorry about that; I thought links were public on the site! Here's the HES and both DMFs. The PAL file has the correct tempo but is (of course) at 50hz. The NTSC version is a little too fast but runs at 60.

https://drive.google.com/file/d/0B-AzexHchwV1dTJKM3dQSEVSM1k/view?usp=sharing

TurboXray

soundcloud .com/diagamblic/night-visions
Made with Deflemask

 He's working on a whole TG16 album.