Latest pics up for Oboro Muramasa Youtouden for Wii

Started by TR0N, 10/10/2008, 12:41 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

TR0N

Looks sweet i just hope it plays well given it will be in 2d.
http://www.the-magicbox.com/0810/game081002j.shtml
This is by vanillaware same company that did odin sphere for the PS2.
IMG
PSN:MrNeoGeo
Wii U:Progearspec

mobiusclimber

I think 2D gaming has been perfected, so I can't see why it WOULDN'T play well since it's in 2D. It's 3D gaming that is still in its infancy and that developers are still struggling to come to terms with (particularly in the arena of side-scroller or platformer, as any of the 3D Castlevania or Mario games will attest to).

nectarsis

Meh, 3D has been mainstream now long enough "infancy" is a little much.  While the 3D Castlevanias are no Rondo, or Symphony of the Night, they control decent for 3D.
My Blogger profile with all my blogs of wonderment:
blogger.com/profile/08066967226239965436

mobiusclimber

The 3D Castlevania games are nothing like the original ones. I wouldn't say they control poorly, but they don't control the way the 2D ones do and they aren't any fun because of it. Certain kinds of games just can't be made in 3D.

My point really was that I didn't understand why there was concern over how this game is going to handle since it's in 2D. I thought 2D was well-established by now.

nectarsis

Yet there's still 2D games that suffer from BAD slowdown (see Odin Sphere), which in some instances can be even worse than poor control.  As for the #d Castlevanias (or any series that has transitioned over to 3D) of course they'll control differently than their 2D precusors.  Fun factor attached to that is purely opinion.  You are very right in the fact that some series have made anywhere from an ok, to awful transition from 2D to 3D, but many have done great (Mario Galaxy, etc.).
My Blogger profile with all my blogs of wonderment:
blogger.com/profile/08066967226239965436

mobiusclimber

Oh ok, that makes sense. And I guess considering this is on the Wii, the big question is going to be how it handles, whether in 2D or 3D.

TR0N

Quote from: mobiusclimber on 10/11/2008, 02:20 AMOh ok, that makes sense. And I guess considering this is on the Wii, the big question is going to be how it handles, whether in 2D or 3D.
Well i question the controlls since to me 2d is ment to be played,with a controll-pad not a wii remote.

To...me at least but we shall see maybe it will suport both classic controller and remote.
IMG
PSN:MrNeoGeo
Wii U:Progearspec

CrackTiger

Quote from: nectarsis on 10/10/2008, 09:02 PMYet there's still 2D games that suffer from BAD slowdown (see Odin Sphere), which in some instances can be even worse than poor control.
I don't mind slowdown and it rarely ruins gameplay for me. What really affects gameplay is frame dropping and low framerates, which are 3D game problems.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Keranu

I've been looking forward to this game since it was announced. Haven't played any games in this series before, but they look sweet.

One thing I hate about 3D is the excessive animation. For simple stuff like breathing, there will be so many frames of animation that's ridiculously unrealistic when realism is what 3D is usually aiming for. 2D can suffer this problem too, especially now and days where it's so advanced, but usually artists don't go that overboard since they have to draw all the frames themselves.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
IMG
Click the banner to learn more about Alex Chiu and his "immortality rings"

Sensei

It plays fantastically.  As for the Wii controls, there is no pointing or shaking the controller.  It feels very natural.  I had no issues with slowdown or glitchy movements.  There are so many little touches in the animation I just can't get over how great this game looks.