12/23/2024: Localization News - Team Innocent

PC-FX Localization for Team Innocent is released, a pre-Christmas gift!! In a twist, it feels like the NEC PC-FX got more attention in 2024 than any other time I can remember! Caveat: The localizers consider the "v0.9" patch a BETA as it still faces technical hurdles to eventually subtitle the FMV scenes, but they consider it very much playable.
github.com/TeamInnocent-EnglishPatchPCFX
x.com/DerekPascarella/PCFXNews
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12.05.06 - Pcenginefx Update - Wii section revamped!

Started by PCEngineFX, 12/05/2006, 03:42 AM

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PCEngineFX

// Aaron Nanto | The Ultimate Resource for NEC Consoles!
Papa PCEFX 1997-2020 [Retired]
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Keranu

Very nice, I like how you included the block space required for each game and how well it's taken from the Virtual Console itself.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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esteban

#2
Quote from: Pcenginefx on 12/05/2006, 03:42 AMThe Wii section of the site has been totally revamped - have a look!

https://www.pcengine-fx.com/main/nintendo_wii.html
Nice layout :). I would only change one thing: put the "-16" back in to TurboGrafx! I'm sure the marketing folks at Hudson / Nintendo prefer the abbreviated name of the console, but "we" (pcefx.com) should keep it real! Plus, the text will still look nicely formatted even if you add the "16" back :).

Regardless, the page is quite nice and will be a useful resource for folks.

Since I don't have a Wii, I really liked the screenshots you made of the online manual. I was curious about what the manuals contained and what they looked like. Thanks.
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PCEngineFX

Thanks for the feedback guys...glad you like.  Oh, and I've changed any reference of "TurboGrafx" to "TurboGrafx-16" :) (it was just an oversight)
// Aaron Nanto | The Ultimate Resource for NEC Consoles!
Papa PCEFX 1997-2020 [Retired]
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esteban

Quote from: Pcenginefx on 12/05/2006, 11:09 AMThanks for the feedback guys...glad you like.  Oh, and I've changed any reference of "TurboGrafx" to "TurboGrafx-16" :) (it was just an oversight)
Keeping it real! :)
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