10/31/2023: Localization News - Dead of the Brain 1!

No, NOT a trick, a Halloween treat! Presenting the Dead of the Brain 1 English patch by David Shadoff for the DEAD last official PC Engine CD game published by NEC before exiting the console biz in 1999! I helped edit/betatest and it's also a game I actually finished in 2023, yaaay! Shubibiman also did a French localization. github.com/dshadoff/DeadoftheBrain
twitter.com/NightWolve/PCENews
Main Menu

"TurboGrafx-16 at 25: Remembering the Little PC Engine That Could"

Started by Gentlegamer, 08/01/2014, 06:29 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Gentlegamer

Jeremy Parrish has a decent retrospective marking the 25th anniversary of the OBEY.

http://www.usgamer.net/articles/turbografx-16-at-25-remembering-the-little-pc-engine-that-could

Even though it offered a remarkably diverse lineup by the end of 1989, ranging from brawlers to shooters to strategy games, the TurboGrafx library simply didn't connect with American gamers the way Nintendo and Sega's games did. NEC leaned heavily on Japanese-developed games from Hudson and partners like Namco and Atlus; fewer than 20 of TurboGrafx-16's official U.S. releases came from Western studios. The U.S. TurboGrafx-16 HuCard library never even made it to 100 releases, whereas Japanese fans saw more than 300.

The numbers look even grimmer when you factor in CD-based games, of which less than 50 official releases came to America. Japanese consumers, however, had more than 400 CD releases to choose among. In that light, the U.S. market's failure to adopt the Turbo CD ultimately proved to be the greatest limiting factor for the system's viability. Official CD-ROM releases continued to appear in Japan until 1997, well after the advent of the succeeding generation of consoles; as of 1993, however, the platform was effectively dead in the U.S. The one game to see U.S. publication in 1994, Dynastic Hero, was produced in such small numbers that it now commands prices upwards of $1000. 
IMG
Quote from: VenomMacbeth on 10/25/2015, 02:35 PMGentle with games, rough with collectards.  Riders gon riiiiide.

420GOAT

i remember it was the price, thats why none of friends bought it.
I want to be more like 337.

The Wolf: If I'm curt with you it's because time is a factor. I think fast, I talk fast and I need you guys to act fast if you wanna get out of this. So, pretty please... with sugar on top. Clean the fucking car.

bob

parrish is fantastic. i buy all of his gamespite books.

DeshDildo

"You CAN'T prove Nulltard/DoxPhile caused ANY harm/damage/sabotage to PCEFX!! You have NO evidence he poached ANY members for his own failed PC Engine forum/site or was a conniving destructive saboteur! ZERO, ZIP, NADA!!! Nulltard did nothing wrong!"

NecroPhile

Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

pc_kwajalein

Quote from: guest on 08/04/2014, 10:55 AMI enjoyed the article, but groaned every time the author went out of his way to emphasize that the PCE was not a "true 16-bit" system and that it "doesn't hold a candle" technologically to other 16-bit consoles.
That bothered me as well. The article was a good read, but damn it to hell, those bits just rubbed me wrong entirely.

QuoteWhen old gamers wax rhapsodic about the 16-bit console wars, they're really talking about the conflict between Nintendo's Super NES and the Sega Genesis. ... If Hudson and NEC's TurboGrafx-16 enters these console war conversations at all, it's strictly to serve as a footnote or distraction.
(shouts unintelligibly @ the Genny and SNES on the shelf)
My past-life would've surely led to our demise, and I had left it not a moment too soon. Our escape, though dangerous, had gone well. The train ride, sunlight, and passing snow-covered pine trees came together in a flickering show of our bright, new future together. Her head rested on my shoulder as she soundly slept to the gentle rocking of the passenger car. We felt freedom. We felt peace.

NecroPhile

Do not deny the truth, null.  You know the Intellivision is technologically superior to the PCE.
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

DragonmasterDan

--DragonmasterDan

bonoedgey


munchiaz

A good read, but i wished it would have highlighted more of what makes the turbo great.

technozombie

When I read the part about the SNES displaying more colors I was a bit confused, then I realized he must be talking about size of color palette rather number of colors shown on screen at one time.

mrhaboobi

but we did get porn :) island girls.. though i never knew if they were us or not seeing as they turn up in JP all the time
Looking for (MINT ONLY)
US Manual : Magical Chase, Shockman 
US Box : Turrican,  Soldier Blade, New Adventure Island, Neutopia II
Other : Sapphire OBI, Turbo Play Aug/Sept 90, April/May 92, Turbo Edge Spring 90

PC Engine Special Cards : Bomberman User Battle

Alydnes Super Grafx

Mathius

Parish is a cool dude, but I think he undersells the CD-ROM unit's place at that time. Calling the Super and Arcade cards "minor" upgrades is one. I think the Super CD-ROM2 was the reason the console was as successful as it was in Japan.

NightWolve

The "little PC Engine that could..." :) Indeed, that's how I thought of it and that's kind of how I came to prefer the Japanese titling of the system over the US [TurboGrafx-16].