10/31/2023: Localization News - Dead of the Brain 1!

No, NOT a trick, a Halloween treat! Presenting the Dead of the Brain 1 English patch by David Shadoff for the DEAD last official PC Engine CD game published by NEC before exiting the console biz in 1999! I helped edit/betatest and it's also a game I actually finished in 2023, yaaay! Shubibiman also did a French localization. github.com/dshadoff/DeadoftheBrain
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This is kind of a stupid question...

Started by Kitsunexus, 09/17/2007, 02:12 AM

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Kitsunexus

... but is there any sort of real-time hex editor, that can be used on anything? Like emulators and other programs, so like when I load a ROM and play through, I can see exactly when an event is triggered, and what is being written to the memory to make that happen.

Step-time debugging (where I could advance frame by frame) would be even cooler.

But I don't just want one for software, I'd like to be able to hook it to pins on a processor on a console or anything and map out what it sends and edit it as well.

Is there anything that can do that? Even for just software-only, is there anything?
Forgive me, my brain is on par with the Bubble System.
THE CHEMICAL BROTHERS RULE!