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PC Engine City 24 *FINAL BIRTHDAY EPISODE*

Started by _Paul, 10/30/2007, 01:29 PM

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_Paul

/pcecshow24bannerjq6.jpg

Happy Birthday PC Engine and farewell PC Engine City.
This final episode sees all manner of glitz and glamour and some of the best music you'll ever hear. Thanks for listening!

NecroPhile

Forgetting something?

Woot, woot, woot!  It's unfortunate that you're calling it quits, but all good things must come to an end sometime.  Thanks for all the episodes, Paul; they are greatly appreciated, chock full of good stuff, and will be sorely missed.
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

schnuth

I got into your cast a bit late, but I love what I've heard so far.  It would be great if the old episodes were offered somewhere for those of us who came to the party late.  :)  Thanks for the great show!

_Paul

Necro:
If someone has an unlimited bandwith storage area for free then I would be sorely tempted to do a multi-format retro show  :)

Schnuth:
I may offer the old episodes again sometime when I can be bothered to upload them somewhere. Stay tuned.

spenoza

Good episode. It is a shame, however, that the PC Engine's 20th birthday was all Ys. It's not a shame, however, that Ys sounds so damn good. :) What we need to continue up after PC Engine City is a PC Engine Radio station that's just all PC Engine, shuffled, all the time.

nat

Quote from: guest on 11/04/2007, 07:41 PMGood episode. It is a shame, however, that the PC Engine's 20th birthday was all Ys. It's not a shame, however, that Ys sounds so damn good. :) What we need to continue up after PC Engine City is a PC Engine Radio station that's just all PC Engine, shuffled, all the time.
Good thing that already exists.

Too bad it's currently down. :(
Wayback - thebrothersduomazov.com - Reviews of over 400 TurboGrafx-16/PC-Engine games

Keranu

Wonderful episode as always. I loved the special guests voice overs! It's too bad the show's going away now :( .
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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