@GTV reviews the Cosmic Fantasy 1-2 Switch collection by Edia, provides examples of the poor English editing/localization work. It's much worse for CF1. Rated "D" for disappointment, finding that TurboGrafx CF2 is better & while CF1's the real draw, Edia screwed it up...
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FM music or PSG music?

Started by Arkhan Asylum, 10/29/2009, 10:50 AM

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esteban

Thank you, gentlemen, for filling in the technical details for the PCE, SMS, NES and Genny. If anyone wants to add further info (or oddities), go for it.

QuoteThe Game Boy has, what, 3 PSG channels and one WSG channel.  People seldom notice it, but it does sound pretty good in the right hands. In the wrong hands, it's just made into another static triangle channel to copy the NES' layout.
I agree: the Gameboy is certainly capable of delivering some great, well-crafted tunes.



QuoteYou can do filtering type effects on the PCE too. To give it a "timbre" type of bend that most synths have, by updating the channel's waveform with a gradual changing/morphing one. The only game that comes close to this that I've seen is Bloody Wolf.
Thanks for pointing out Bloody Wolf's use of filtering effects.

In your estimation, what other titles employ unique/sophisticated techniques for music (or even sound effects, which we have not really discussed).

Thanks in advance...

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Joe Redifer

Here's some game music I recorded myself from real hardware:

PSG (TurboGrafx-16):
Jackie Chan's Action Kung-Fu

Devil's Crush

Legendary Axe 2

FM: (Sega Genesis)
Midnight Resistance (Sounds waaaaay better than the arcade)

Batman

Streets of Rage 2

esteban

Quote from: Joe Redifer on 11/11/2009, 04:38 AMHere's some game music I recorded myself from real hardware:

PSG (TurboGrafx-16):
Jackie Chan's Action Kung-Fu

Devil's Crush

Legendary Axe 2

FM: (Sega Genesis)
Midnight Resistance (Sounds waaaaay better than the arcade)

Batman

Streets of Rage 2
Great stuff. I commented over on YouTube. I suppose I should have commented here, though. I'll never get sick of SOR 1/2, though. It sounds even cleaner than I remember it.

PS: Please honor my request!

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Tatsujin

Quote from: esteban on 11/11/2009, 12:59 AMI agree: the Gameboy is certainly capable of delivering some great, well-crafted tunes.
especially when Konami had its fingers in!!
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

Joe Redifer

I'll be glad to post more tunes.  Some PC Engine games give me a hard time due to their lack of sound tests and stages that let me be with only the music playing and no other sound effects going on, though.

esteban

Quote from: Joe Redifer on 11/11/2009, 05:01 PMI'll be glad to post more tunes.  Some PC Engine games give me a hard time due to their lack of sound tests and stages that let me be with only the music playing and no other sound effects going on, though.
Absolutely. Lack of a soundtest stinks.

 
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Tatsujin

Quote from: esteban on 11/11/2009, 08:42 PM
Quote from: Joe Redifer on 11/11/2009, 05:01 PMI'll be glad to post more tunes.  Some PC Engine games give me a hard time due to their lack of sound tests and stages that let me be with only the music playing and no other sound effects going on, though.
Absolutely. Lack of a soundtest stinks.

 
sometimes they are hidden :)
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

CrackTiger

Flash cards are worth buying just to play PCE sound roms on real hardware.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Tatsujin

is there a HES player implemented on the flash card?
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

TurboXray


CrackTiger

Quote from: Tatsujin on 11/11/2009, 10:15 PMis there a HES player implemented on the flash card?
No, but there is an HES to PCE rom converter. :)
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

ccovell

A properly-made HES file is a PCE ROM.  Just pad it to whatever size flash carts need (128k?  64k?...) and it should work.

CrackTiger

I'm pretty sure that with the tototek card they need to be renamed as .PCE files as well as be a minimum size. I know that both HES files and many PCE sound roms didn't work as-is the first time I slapped them on the card. Doesn't the conversion to a PCE rom add controls to play them as well?
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

NecroPhile

Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

Joe Redifer

More PSG and FM!  Again, all recorded by me from real hardware. 

I couldn't choose just one selection from Dragon's Curse since the themes are all so darned catchy, so here are four of them:

Dragon's Curse - TurboGrafx-16 - by ??? - Oceanside Theme
Dragon's Curse - TurboGrafx-16 - by ??? - Desert Theme
Dragon's Curse - TurboGrafx-16 - by ??? - Entrance Theme
Dragon's Curse - TurboGrafx-16 - by ??? - Forest Theme
Legendary Axe 2 - TurboGrafx-16 - by Hiro T. Suzuki - A very dark and brooding theme from level 4.
Midnight Resistance - Sega Genesis/Mega Drive - by Hitoshi Sakimoto - More great music from this game.
Streets of Rage - Sega Genesis/Mega Drive - by Yuzo Koshiro - Boss theme from the first Streets of Rage.
Vapor Trail - Sega Genesis/Mega Drive - by Hiroaki "MARO" Yoshid & Tatsuya "KIWCH" Kiuchi - The rockin' main tune.
That's it for now.

esteban

#65
Quote from: NecroPhile on 11/12/2009, 10:35 AM
Quote from: Tom on 11/11/2009, 11:45 PMLegend of Xanadu music sample.
Thanks; lovely tunes there, especially #20.  8)
Ditto, plus 100, 108, 123.

Oh, they're all great.



Quote from: Joe Redifer on 11/12/2009, 09:59 PMMidnight Resistance - Sega Genesis/Mega Drive - by Hitoshi Sakimoto - More great music from this game.
Streets of Rage - Sega Genesis/Mega Drive - by Yuzo Koshiro - Boss theme from the first Streets of Rage.

Vapor Trail - Sega Genesis/Mega Drive - by Hiroaki "MARO" Yoshid & Tatsuya "KIWCH" Kiuchi - The rockin' main tune.
I won't comment on TG-16 tunes (I dig 'em all), so I'll focus on the others:
Vapor Trail has a really nice quality to it--everything works. It outshines the track from Midnight Resistance (which is still nice!). Of course, the earlier track you posted (MR's Odd-numbered level music) is SO GODDAMNED WONDERFUL that I'm willing to forgive the relative weakness of the theme from the even-numbered levels.


Of course, you can never err with Streets of Rage. I still remember how amazing it was back in the day... and it hasn't lost any of its charm. It's a damn shame there weren't more soundtracks of this caliber on any console. It really blurs the lines between VGM and "real music".

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